# Generated automatically from Makefile.in by configure.
# EmpireMUD 2.0 Makefile.in - Makefile template used by 'configure'
# Designed from CircleMUD 3.0 Makefile.in
#

# C compiler to use
CC = gcc

# Path to cxref utility
CXREF = cxref

# Any special flags you want to pass to the compiler
MYFLAGS = -Wall -Wno-char-subscripts

#flags for profiling (see hacker.doc for more information)
PROFILE = 

##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################

BINDIR = ../bin

CFLAGS = -g -O2 $(MYFLAGS) $(PROFILE)

LIBS =  -lcrypt  -lm

OBJFILES = abilities.o act.action.o act.battle.o act.comm.o act.empire.o \
	act.fight.o act.god.o act.highsorcery.o act.immortal.o act.informative.o \
	act.item.o act.movement.o act.naturalmagic.o act.other.o act.quest.o \
	act.show.o act.social.o act.stealth.o act.survival.o act.trade.o \
	act.vampire.o act.vehicles.o archetypes.o augments.o ban.o boards.o \
	bookedit.o books.o building.o class.o comm.o config.o constants.o data.o \
	db.o db.lib.o db.player.o db.world.o dg_comm.o dg_db_scripts.o dg_event.o \
	dg_handler.o dg_misc.o dg_mobcmd.o dg_objcmd.o dg_scripts.o dg_triggers.o \
	dg_vehcmd.o dg_wldcmd.o eedit.o event.o faction.o fight.o friends.o \
	generic.o handler.o instance.o interpreter.o limits.o mail.o mapview.o \
	mobact.o modify.o morph.o objsave.o olc.adventure.o olc.building.o olc.o \
	olc.attack.o olc.craft.o olc.crop.o olc.global.o olc.map.o olc.mobile.o \
	olc.object.o olc.roomtemplate.o olc.sector.o olc.trigger.o pathfind.o \
	progress.o protocol.o quest.o random.o shop.o skills.o social.o spells.o \
	statistics.o updates.o utils.o vehicles.o weather.o workforce.o

CXREF_FILES = abilities.c act.action.c act.battle.c act.comm.c act.empire.c \
	act.fight.c act.god.c act.highsorcery.c act.immortal.c act.informative.c \
	act.item.c act.movement.c act.naturalmagic.c act.other.c act.quest.c \
	act.show.c act.social.c act.stealth.c act.survival.c act.trade.c \
	act.vampire.c act.vehicles.c archetypes.c augments.c ban.c boards.c \
	bookedit.c books.c building.c class.c comm.c config.c constants.c data.c \
	db.c db.lib.c db.player.c db.world.c dg_comm.c dg_db_scripts.c dg_event.c \
	dg_handler.c dg_misc.c dg_mobcmd.c dg_objcmd.c dg_scripts.c dg_triggers.c \
	dg_vehcmd.c dg_wldcmd.c eedit.c event.c faction.c fight.c friends.c \
	generic.c handler.c instance.c interpreter.c limits.c mail.c mapview.c \
	mobact.c modify.c morph.c objsave.c olc.adventure.c olc.building.c olc.c \
	olc.attack.c olc.craft.c olc.crop.c olc.global.c olc.map.c olc.mobile.c \
	olc.object.c olc.roomtemplate.c olc.sector.c olc.trigger.c pathfind.c \
	progress.c protocol.c quest.c random.c shop.c skills.c social.c spells.c \
	statistics.c updates.c utils.c vehicles.c weather.c workforce.c

default: all

all: .accepted
	$(MAKE) $(BINDIR)/empire
	$(MAKE) utils

.accepted:
	@./licheck less

utils: .accepted
	(cd util; $(MAKE) all)
empire:
	$(MAKE) $(BINDIR)/empire

$(BINDIR)/empire : $(OBJFILES)
	$(CC) -o $(BINDIR)/empire $(PROFILE) $(OBJFILES) $(LIBS)

clean:
	rm -f *.o
ref:
#
# Create the cross reference files
# Note, this is not meant to be used unless you've installed cxref...
#
	@for file in $(CXREF_FILES) ; do \
	  echo Cross referencing $$file ; \
	  $(CXREF) -D__CXREF__ -xref -Odoc -Nempire $$file ; \
	done
#
# Create the source files using cxref
#
	@for file in $(CXREF_FILES) ; do \
	   echo Documenting $$file ; \
	   ( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Nempire -html $$file ) ; \
	   rm -f $(DOCS) ; \
	done
#
# Create the index using cxref
#
	@echo Indexing
	@( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Nempire -html )
	@rm -f $(DOCS)

# Dependencies for the object files (automagically generated with
# gcc -MM)

abilities.o: abilities.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h \
  vnums.h constants.h
	$(CC) -c $(CFLAGS) abilities.c
act.action.o: act.action.c conf.h sysdep.h structs.h uthash.h utils.h \
  db.h comm.h handler.h interpreter.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.action.c
act.battle.o: act.battle.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h interpreter.h handler.h skills.h
	$(CC) -c $(CFLAGS) act.battle.c
act.comm.o: act.comm.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h interpreter.h handler.h db.h dg_scripts.h \
  constants.h
	$(CC) -c $(CFLAGS) act.comm.c
act.empire.o: act.empire.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h comm.h handler.h db.h skills.h vnums.h dg_scripts.h olc.h \
  constants.h
	$(CC) -c $(CFLAGS) act.empire.c
act.fight.o: act.fight.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) act.fight.c
act.god.o: act.god.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h vnums.h interpreter.h handler.h db.h \
  dg_scripts.h
	$(CC) -c $(CFLAGS) act.god.c
act.highsorcery.o: act.highsorcery.c conf.h sysdep.h structs.h protocol.h \
  uthash.h utlist.h utils.h comm.h interpreter.h handler.h db.h skills.h \
  vnums.h dg_scripts.h
	$(CC) -c $(CFLAGS) act.highsorcery.c
act.immortal.o: act.immortal.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h vnums.h interpreter.h handler.h db.h skills.h olc.h dg_scripts.h \
  dg_event.h constants.h
	$(CC) -c $(CFLAGS) act.immortal.c
act.informative.o: act.informative.c conf.h sysdep.h structs.h uthash.h \
  utils.h comm.h interpreter.h handler.h db.h skills.h dg_scripts.h vnums.h \
  constants.h boards.h olc.h
	$(CC) -c $(CFLAGS) act.informative.c
act.item.o: act.item.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h interpreter.h handler.h db.h skills.h vnums.h \
  dg_scripts.h constants.h boards.h olc.h
	$(CC) -c $(CFLAGS) act.item.c
act.movement.o: act.movement.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.movement.c
act.naturalmagic.o: act.naturalmagic.c conf.h sysdep.h structs.h uthash.h \
  utils.h comm.h interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h \
  constants.h
	$(CC) -c $(CFLAGS) act.naturalmagic.c
act.other.o: act.other.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.other.c
act.quest.o: act.quest.c conf.h sysdep.h structs.h uthash.h utils.h \
  db.h comm.h handler.h interpreter.h skills.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.quest.c
act.show.o: act.show.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h interpreter.h handler.h db.h skills.h olc.h \
  dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.show.c
act.social.o: act.social.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) act.social.c
act.stealth.o: act.stealth.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.stealth.c
act.survival.o: act.survival.c conf.h sysdep.h structs.h protocol.h \
  uthash.h utlist.h utils.h comm.h interpreter.h handler.h db.h skills.h \
  dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.survival.c
act.trade.o: act.trade.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.trade.c
act.vampire.o: act.vampire.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h vnums.h dg_event.h \
  dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) act.vampire.c
act.vehicles.o: act.vehicles.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h interpreter.h handler.h db.h skills.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) act.vehicles.c
archetypes.o: archetypes.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h constants.h \
  dg_scripts.h
	$(CC) -c $(CFLAGS) archetypes.c
augments.o: augments.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h constants.h \
  dg_scripts.h
	$(CC) -c $(CFLAGS) augments.c
ban.o: ban.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h
	$(CC) -c $(CFLAGS) ban.c
boards.o: boards.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  boards.h interpreter.h handler.h vnums.h
	$(CC) -c $(CFLAGS) boards.c
bookedit.o: bookedit.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  handler.h interpreter.h db.h vnums.h dg_scripts.h
	$(CC) -c $(CFLAGS) bookedit.c
books.o: books.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h vnums.h dg_scripts.h
	$(CC) -c $(CFLAGS) books.c
building.o: building.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) building.c
class.o: class.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h olc.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) class.c
comm.o: comm.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h dg_scripts.h dg_event.h vnums.h \
  constants.h
	$(CC) -c $(CFLAGS) comm.c
config.o: config.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  interpreter.h olc.h
	$(CC) -c $(CFLAGS) config.c
constants.o: constants.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h skills.h interpreter.h olc.h constants.h
	$(CC) -c $(CFLAGS) constants.c
data.o: data.c conf.h sysdep.h structs.h protocol.h uthash.h utlist.h \
  utils.h comm.h db.h
	$(CC) -c $(CFLAGS) data.c
db.o: db.c conf.h sysdep.h structs.h uthash.h utils.h db.h comm.h \
  handler.h interpreter.h skills.h olc.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) db.c
db.lib.o: db.lib.c conf.h sysdep.h structs.h uthash.h utils.h db.h comm.h \
  handler.h skills.h olc.h dg_scripts.h dg_event.h vnums.h constants.h
	$(CC) -c $(CFLAGS) db.lib.c
db.player.o: db.player.c conf.h sysdep.h structs.h uthash.h utils.h db.h \
  comm.h handler.h skills.h interpreter.h dg_event.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) db.player.c
db.world.o: db.world.c conf.h sysdep.h structs.h uthash.h utils.h db.h \
  comm.h handler.h skills.h dg_scripts.h dg_event.h vnums.h constants.h
	$(CC) -c $(CFLAGS) db.world.c
dg_comm.o: dg_comm.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  utils.h comm.h handler.h db.h skills.h
	$(CC) -c $(CFLAGS) dg_comm.c
dg_db_scripts.o: dg_db_scripts.c conf.h sysdep.h structs.h uthash.h \
  dg_scripts.h utils.h db.h handler.h dg_event.h comm.h olc.h
	$(CC) -c $(CFLAGS) dg_db_scripts.c
dg_event.o: dg_event.c conf.h sysdep.h structs.h uthash.h db.h utils.h \
  dg_event.h
	$(CC) -c $(CFLAGS) dg_event.c
dg_handler.o: dg_handler.c conf.h sysdep.h structs.h uthash.h \
  dg_scripts.h utils.h comm.h db.h handler.h dg_event.h
	$(CC) -c $(CFLAGS) dg_handler.c
dg_misc.o: dg_misc.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  utils.h comm.h interpreter.h handler.h dg_event.h db.h skills.h vnums.h \
  constants.h
	$(CC) -c $(CFLAGS) dg_misc.c
dg_mobcmd.o: dg_mobcmd.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  db.h utils.h handler.h interpreter.h comm.h skills.h vnums.h constants.h
	$(CC) -c $(CFLAGS) dg_mobcmd.c
dg_objcmd.o: dg_objcmd.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  utils.h comm.h interpreter.h handler.h db.h skills.h vnums.h constants.h
	$(CC) -c $(CFLAGS) dg_objcmd.c
dg_scripts.o: dg_scripts.c conf.h sysdep.h structs.h uthash.h \
  dg_scripts.h utils.h comm.h interpreter.h handler.h dg_event.h db.h \
  olc.h skills.h vnums.h constants.h
	$(CC) -c $(CFLAGS) dg_scripts.c
dg_triggers.o: dg_triggers.c conf.h sysdep.h structs.h uthash.h \
  dg_scripts.h utils.h comm.h interpreter.h handler.h db.h skills.h olc.h \
  dg_event.h constants.h
	$(CC) -c $(CFLAGS) dg_triggers.c
dg_vehcmd.o: dg_vehcmd.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  utils.h comm.h interpreter.h handler.h db.h skills.h vnums.h constants.h
	$(CC) -c $(CFLAGS) dg_vehcmd.c
dg_wldcmd.o: dg_wldcmd.c conf.h sysdep.h structs.h uthash.h dg_scripts.h \
  utils.h comm.h interpreter.h handler.h db.h skills.h vnums.h constants.h
	$(CC) -c $(CFLAGS) dg_wldcmd.c
eedit.o: eedit.c conf.h sysdep.h structs.h uthash.h utils.h interpreter.h \
  comm.h handler.h db.h olc.h constants.h
	$(CC) -c $(CFLAGS) eedit.c
event.o: event.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  skills.h handler.h interpreter.h dg_event.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) event.c
faction.o: faction.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h olc.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) faction.c
fight.o: fight.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  handler.h interpreter.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) fight.c
friends.o: friends.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h comm.h interpreter.h handler.h db.h constants.h
	$(CC) -c $(CFLAGS) friends.c
generic.o: generic.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h \
  vnums.h constants.h
	$(CC) -c $(CFLAGS) generic.c
handler.o: handler.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  db.h handler.h interpreter.h skills.h dg_scripts.h dg_event.h vnums.h \
  constants.h
	$(CC) -c $(CFLAGS) handler.c
instance.o: instance.c conf.h sysdep.h structs.h uthash.h utils.h db.h \
  comm.h handler.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) instance.c
interpreter.o: interpreter.c conf.h sysdep.h structs.h uthash.h comm.h \
  interpreter.h db.h utils.h handler.h olc.h skills.h vnums.h \
  dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) interpreter.c
limits.o: limits.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  handler.h interpreter.h skills.h vnums.h dg_event.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) limits.c
mail.o: mail.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  interpreter.h handler.h
	$(CC) -c $(CFLAGS) mail.c
mapview.o: mapview.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) mapview.c
mobact.o: mobact.c conf.h sysdep.h structs.h uthash.h utils.h db.h comm.h \
  interpreter.h handler.h skills.h dg_event.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) mobact.c
modify.o: modify.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h handler.h db.h comm.h boards.h olc.h
	$(CC) -c $(CFLAGS) modify.c
morph.o: morph.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  skills.h handler.h interpreter.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) morph.c
objsave.o: objsave.c conf.h sysdep.h structs.h uthash.h comm.h handler.h \
  db.h interpreter.h utils.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) objsave.c
olc.adventure.o: olc.adventure.c conf.h sysdep.h structs.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h \
  constants.h
	$(CC) -c $(CFLAGS) olc.adventure.c
olc.building.o: olc.building.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) olc.building.c
olc.o: olc.c conf.h sysdep.h structs.h uthash.h utils.h interpreter.h \
  handler.h db.h comm.h olc.h dg_scripts.h constants.h skills.h
	$(CC) -c $(CFLAGS) olc.c
olc.attack.o: olc.attack.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h interpreter.h db.h comm.h olc.h skills.h handler.h \
  constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) olc.attack.c
olc.craft.o: olc.craft.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) olc.craft.c
olc.crop.o: olc.crop.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) olc.crop.c
olc.global.o: olc.global.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) olc.global.c
olc.map.o: olc.map.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h handler.h db.h comm.h olc.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) olc.map.c
olc.mobile.o: olc.mobile.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) olc.mobile.c
olc.object.o: olc.object.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) olc.object.c
olc.roomtemplate.o: olc.roomtemplate.c conf.h sysdep.h structs.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h \
  constants.h
	$(CC) -c $(CFLAGS) olc.roomtemplate.c
olc.sector.o: olc.sector.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h skills.h handler.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) olc.sector.c
olc.trigger.o: olc.trigger.c conf.h sysdep.h structs.h uthash.h utils.h \
  interpreter.h db.h comm.h olc.h handler.h dg_scripts.h dg_event.h constants.h
	$(CC) -c $(CFLAGS) olc.trigger.c
pathfind.o: pathfind.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h interpreter.h db.h comm.h handler.h vnums.h constants.h
	$(CC) -c $(CFLAGS) pathfind.c
progress.o: progress.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h interpreter.h db.h comm.h olc.h skills.h handler.h \
  constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) progress.c
protocol.o: protocol.c conf.h sysdep.h comm.h protocol.h structs.h utils.h \
  handler.h db.h skills.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) protocol.c
quest.o: quest.c conf.h sysdep.h structs.h uthash.h utils.h comm.h db.h \
  skills.h handler.h interpreter.h dg_scripts.h vnums.h constants.h
	$(CC) -c $(CFLAGS) quest.c
random.o: random.c
	$(CC) -c $(CFLAGS) random.c
shop.o: shop.c conf.h sysdep.h structs.h protocol.h uthash.h utlist.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h constants.h \
  dg_scripts.h
	$(CC) -c $(CFLAGS) shop.c
skills.o: skills.c conf.h sysdep.h structs.h uthash.h utils.h comm.h olc.h \
  interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) skills.c
social.o: social.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h constants.h \
  dg_scripts.h
	$(CC) -c $(CFLAGS) social.c
spells.o: spells.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  interpreter.h handler.h db.h skills.h vnums.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) spells.c
statistics.o: statistics.c conf.h sysdep.h structs.h uthash.h utils.h \
  db.h comm.h handler.h constants.h skills.h
	$(CC) -c $(CFLAGS) statistics.c
updates.o: updates.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utlist.h utils.h db.h comm.h handler.h interpreter.h constants.h \
  dg_scripts.h olc.h skills.h vnums.h
	$(CC) -c $(CFLAGS) updates.c
utils.o: utils.c conf.h sysdep.h structs.h uthash.h utils.h db.h comm.h \
  handler.h interpreter.h skills.h vnums.h dg_event.h dg_scripts.h constants.h
	$(CC) -c $(CFLAGS) utils.c
vehicles.o: vehicles.c conf.h sysdep.h structs.h protocol.h uthash.h \
  utils.h interpreter.h db.h comm.h olc.h skills.h handler.h dg_scripts.h \
  constants.h vnums.h
	$(CC) -c $(CFLAGS) vehicles.c
weather.o: weather.c conf.h sysdep.h structs.h uthash.h utils.h comm.h \
  handler.h interpreter.h db.h skills.h constants.h vnums.h
	$(CC) -c $(CFLAGS) weather.c
workforce.o: workforce.c conf.h sysdep.h structs.h uthash.h utils.h \
  comm.h handler.h db.h skills.h vnums.h constants.h dg_scripts.h
	$(CC) -c $(CFLAGS) workforce.c
